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REFOCUSED MANAGEMENT THRU THE DOWNTURN
With the economy in a slump this could be the best time for entrepreneurs to launch their businesses since we are entering a period where working smarter and better is more effective than throwing money at the problem.

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Turn Your Do-List Into A Game
The do-list is a burden we carry around, day in, day out. When we have nearly completed it, we or someone else dumps more "do" on it. It's a game you never win. Turning your do-list into a game, by making it a scorecard, shifts the paradigm. Now it becomes a game - a game which you can win or lose, a game where you don't win 'em all, a game which is both challenging and entertaining. What a difference!

Console Games...Gone in 60 Sec.
Short game. Long game. No game. Gone in 60 seconds. Expecting too much from consumers can prove to be foolish even in video games. The outcome of the Xbox, PS3, Wii challenge could lead consumers to a less than "obvious" decision. It isn't the power that wows, it's the fun that satisfies.

The Dawn of Pokemon: Tajiri Launches His Game
Tajiri was no stranger to video games. In the early 1980s, he had won a contest sponsored by Sega that involved making a video game. With his “Game Freak” colleagues, Tajiri had also created his first video game, Quinty, which was published by Namco. But in 1991, Tajiri discovered something that he thought was revolutionary: the Game Boy. When he saw two boys playing a game together, connecting their Game Boys by a link cable, Tajiri immediately began to think of the possibilities. “I saw Game Boy when it was first released,” says Tajiri. “The idea for Pokémon clicked in my mind. The basic idea for Pokemon seemed a good fit for Game Boy.”

The Guy Who Stands Still Gets Killed First.
I have a nephew who just turned 12. He’s a smart young guy, and he taught me a valuable lesson a few months back. Like many 12 year-old boys, he’s a video game hound. He owns the very best that Sony has to offer. I used to be a video game hound too, going back to my first Atari in 1980. When it comes to video games, much has changed in the past 27 years, with super fast-paced action, vibrant graphics, thundering sound, and a much more complex controller to make it all happen.

Does your game face need a face lift
Is there a game that’s frustrating you now? It may be an industry slump, a challenging new employee, lack of clarity on another direction. You can’t change the fact that you’re where you are. At the same time, the past doesn’t have to predict the future. This article is about what new game can you create now, that will give your game face a lift?

Game Power - Welcome to My World Sucka !!!
Take Grand Theft Auto (GTA) IV. Blood, guts, sex, drugs, rock 'n roll. Take-Two's Rockstar dropped a cool $100 million to develop this horrific game. The game may have racked up more than $500 Mil sales in a week. The computer, game console, software and MMOG companies are major product categories in the CE industry. Success here drives the need for faster, more powerful processors; higher quality graphic chips/cards; better viewing screens; surround speakers and more. Here's our views on how the industry will

Are Children Good Closers In Sales?
A young boy convinced his parents that by buying him that new video game he would be a lot safer than hanging out at game rooms where there were bad influences and maybe trouble. What a close!

Hard Core Gamers Taking a Back Seat
It seems so innocent, the way the video game developers suck you in. First it is an increasingly aggressive game system pricing (cheaper!). Then comes the rave reviews from "experts" and fun, exciting packaging...packages almost look wholesome and heroesque don't they? Then you begin the play. Casually for a few minutes at first. Then what they heck just an hour. Suddenly the sun is coming up. So you get another game or different version for your portable system or smartphone (just to stay sharp of course). Before we knew it our wife and daughter were beating us...regular! It is so humiliating. There goes all of the fun for another male bastion...sheess !!!

Game Entrapment Hard Core Gamers Taking a Back Seat
It seems so innocent, the way the video game developers suck you in. First it is an increasingly aggressive game system pricing (cheaper!). Then comes the rave reviews from "experts" and fun, exciting packaging...packages almost look wholesome and heroesque don't they? Then you begin the play. Casually for a few minutes at first. Then what they heck just an hour. Suddenly the sun is coming up. So you get another game or different version for your portable system or smartphone (just to stay sharp of course). Before we knew it our wife and daughter were beating us...regular! It is so humiliating. There goes all of the fun for another male bastion...sheess !!!

John Jacobson & the Double Dream Hands YouTube / Social Media Phenomena
It’s pretty amazing what a video on YouTube can do. For example when a video of John Jacobson’s educational choreography “Planet Rock” was posted on YouTube, and renamed “Double Dream Hands” (DDH), no one could have foreseen the phenomena that would ensue. In a short three-month period, the video garnered over 2.39 million hits on YouTube, and spanned countless remakes, one of them set to a Bollywood song. The video has now spawned an industry - including appearances in the national media, a phone app, a book, and a DVD.

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